Hi! I want to track how interact with a level end dialog in my game. On one point in a game an user gets a possibility to buy some additional resource during a level. The dialog for buying the resource gives a choice of buying for 'gems' for ad or abort the operation. When deciding for gems one can have not enough amount of currency for operation so one be presented with an option of doing an IAP to get the 'gems'. This all makes a graph-like structure. Is there a way to visualize it in Analytics so I will know how did user behave?