Hi, This is my project to interface a Wiimote with Unity. It's written in Csharp and use a fully rewritten version of the WiimoteLib by Brian Peek that can be found on the net. For now we can use only one Wiimote, with full nunchuck support, and we can configure everything using a custom inspector in Unity. The Windows application send trough the network the wiimote state using JSON, so this can be used in Free version of Unity. Screenshots: Windows application. Custom inspector un Unity.