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Use XR position tracking to move VR camera? (6dof)

Discussion in 'VR' started by Joseph_Gaming, Oct 23, 2019.

  1. Joseph_Gaming

    Joseph_Gaming

    Joined:
    Oct 17, 2019
    Posts:
    3
    I am making a VR program. I know it is possible to use ARKit and AR Foundation's position tracking to move your VR camera around. As in, I walk forward in real live, I move forward in game. I don't know how to do this. I am trying the "tracked pose driver" on the camera but that doesnt work.

    TL;DR: How can make use of AR Foundations 6dof feature with VR to make my game more immersive?