Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Use standalone build without rendering on display

Discussion in 'General Graphics' started by amathlog, Mar 29, 2017.

  1. amathlog

    amathlog

    Joined:
    Mar 29, 2017
    Posts:
    3
    Hi,

    First I'm sorry because I don't really know where I should post this. If a moderator needs to move it to a more appropriate place, would be nice :)

    I'm currently using Unity in Machine Learning field where I want to use the built Physics to learn from. Since I know Unity well, it was the best choice IMO.

    I managed to build something that I want, it is capable to communicate with a Python instance and sending data back and forth. I'm pretty happy since everything went smoothly.

    But I have an issue now. Since it ML, it needs a lot of computation power. Therefore I have access to clusters that runs on Linux and I want to put the standalone build + python script on it.
    But I have issues since there is no display (but there is GPU though). I still need to render things (since I'm learning from the pixels).

    Is there a possibility for that ?
    Thanks
     
  2. Kaspar-Daugaard

    Kaspar-Daugaard

    Unity Technologies

    Joined:
    Jan 3, 2011
    Posts:
    150
    Hi,

    We expect the standalone player to be able to create a window, whether there's a display attached or not. The Unity editor has a -nographics mode but that doesn't support rendering (and it requires a license to run).

    I'm curious about your experiences. Can you attach a log of what happens if the player fails to run?

    Thanks.
     
  3. amathlog

    amathlog

    Joined:
    Mar 29, 2017
    Posts:
    3
    Oh Sorry I didn't see your answer. I'll try to get a log for you :)
     
  4. amathlog

    amathlog

    Joined:
    Mar 29, 2017
    Posts:
    3
    Here it is