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Use Sheets from Apple UIKit

Discussion in 'Editor & General Support' started by tobias_unity, Mar 15, 2022.

  1. tobias_unity

    tobias_unity

    Joined:
    Feb 3, 2018
    Posts:
    66
    Hey Unity devs,

    I'm looking for a way to implement Sheets from the Apple UIKit into my Unity game. I see some assets that can handle specific UIKit elements, but so far I have not found something for Sheets. Anyone who can give me directions to a solution?

    Note: the Unity Facebook SDK uses a sheet, so it should be possible for us to call that event as well.
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,735
    I'm guessing you would need to write some native iOS code in Xcode and integrate that with Unity to get at anything in the Apple UIKit stuff. I'm sure that's what the Facebook SDK is doing. Unity knows nothing about that stuff, thank goodness.