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Question Use renderer textures with a transparent font instead of the skybox

Discussion in 'Editor & General Support' started by Dada-Animation-3, Mar 15, 2023.

  1. Dada-Animation-3

    Dada-Animation-3

    Joined:
    Sep 19, 2022
    Posts:
    1
    Hello, I am a Unity developer for a video animation studio and I want to use the renderer textures in Unity HDRP 2019.4.9f.

    The goal is not to use After effect anymore for the composition after each render.
    (What i want : ⚠ FAKE SCREEN ⚠)


    But I have a big problem, I can't use renderer textures with a transparent background.
    I have one camera and one canvas for each plans i want to show :
    (The setup of my scene : )




    The result is here on the gameview. From what you can see, the skybox hides the other plans.

    So i tried to set the camera with background --> none
    (But that doing weirds things :)


    I also tried with a green background to remove it by adding a shader, but the bloom effects or other do not work with it.
    (exemple : with just a cube has the renderer texture)


    I have no more idea, is there a solution or another possible method?

    Thanks for reading!