Hi, I am looking to strip/reduce my APK size. I read that Proguard could do that by removing useless code and by shrinking some Jar libraries. Do you know how to use Proguard within Unity ? I read some post like http://forum.unity3d.com/threads/how-to-use-proguard-in-unity.165393/ but no answer founded yet. Thank you. Ps : I already compressed textures.