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Use Player Already In Scene

Discussion in 'Multiplayer' started by centelleo, Sep 22, 2017.

  1. centelleo

    centelleo

    Joined:
    Oct 31, 2015
    Posts:
    1
    Hi there, I'm wondering if it's possible to use a player that's already in the scene as the prefab to control over the network? I have a plugin called "Adventure Creator" and it won't work if the prefab is not already in the scene. I can only find ways to spawn a new prefab/a copy of one. I'm using UNet that's built into Unity.

    Do you have any ideas?

    Thanks
     
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847