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Use of CompanionAppDevice in Build. Can I start the server LiveCapture Server in a build?

Discussion in 'Virtual Production' started by wartron, Aug 28, 2022.

  1. wartron

    wartron

    Joined:
    Jan 23, 2015
    Posts:
    8
    Hey, I've been working with the LiveCapture tools to puppet a face for a virtual avatar, with https://apps.apple.com/us/app/unity-face-capture/id1544159771

    This actually all works well in the editor, but im now trying to build the project and be able to just capture the window of the build and not deal with much of the Editor overhead.

    Im scratching my head on how if its even possible to start a CompanionAppServer using the Unity.LiveCapture.ServerManager in a build?

    Any thoughts?
     
  2. akent99

    akent99

    Joined:
    Jan 14, 2018
    Posts:
    588
    I have not heard of anyone using LiveCapture at runtime.
     
  3. wartron

    wartron

    Joined:
    Jan 23, 2015
    Posts:
    8