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Use MarkTag doesn't work?

Discussion in 'UGUI & TextMesh Pro' started by su9257, Aug 11, 2019.

  1. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    19
    I created a new Font Asset, but it doesn't work when I use MarkTag. Does anyone know what the problem is?But using FallbackList in LiberationSans SDF fonts works fine. mark.png Mark1.png marktag.png
     
    Last edited: Aug 11, 2019
  2. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    19
    Has anyone encountered this problem? I suspect the reason for the font
     
  3. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    4,325
    Can you share an image of the Inspector / settings on the text object where the mark tag is not working

    Not that it should matter but what are the Generation Settings on your font asset?
     
  4. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    19
    1.png 2.png
    I am not sure if my font does not support the corresponding tag.
    Or my settings are incorrect.
    thanks
     
  5. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    19
     

    Attached Files:

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