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Use MarkTag doesn't work?

Discussion in 'Unity UI (uGUI) & TextMesh Pro' started by su9257, Aug 11, 2019.

  1. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    13
    I created a new Font Asset, but it doesn't work when I use MarkTag. Does anyone know what the problem is?But using FallbackList in LiberationSans SDF fonts works fine. mark.png Mark1.png marktag.png
     
    Last edited: Aug 11, 2019
  2. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    13
    Has anyone encountered this problem? I suspect the reason for the font