hey community I‘ve got kinda little question about UI that popped up when i was working on my project today. For now I am using my menus multiple times. So in my medieval economy sim it doesnt matter which building i access there is always the same UI menu opening (by setActive). I have a dropdown menu inside that holds all available products that can be produced in that kind of building. If i close it and go for another building thats owned my the player I add other product options to the dropdown menu... And so on, i hope you got it. So my question now-> is this really good the way I am doing this? Or shall there be different UIs for every Building/every GameObject so far? I searched the internet but i guess the question is pretty special. I work with setActive and use my UIs for all objects where i need them. But I am kind of afraid of getting to a point where i recognize that this isnt the way it has to be done. So are there any good advice about that topic? Thanks so far!