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Use .arobject point cloud as gameobject?

Discussion in 'AR' started by digableMatt, Oct 8, 2019.

  1. digableMatt

    digableMatt

    Joined:
    Dec 7, 2016
    Posts:
    11
    Wondering if there is a way to visualize the scanned .arobject point cloud used to detect objects. Similar to how the apple AR scanning app does it when it is able to detect an object after scanning it places the point cloud over it. I've looked around and searched for an answer to this but haven't come up with anything. The only place I can use the .arobject is when adding it to a Reference Object Library.

    In lieu of a 3D object being placed when the object is detected, i'd love to be able to overlay the point cloud and play with some effects that way.