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Question Use 3D or URP for the Quest 2?

Discussion in 'VR' started by DigitalAdam, Dec 15, 2020.

  1. DigitalAdam

    DigitalAdam

    Joined:
    Jul 18, 2007
    Posts:
    1,202
    Hey, I tried to watch some YouTube videos answering this question but they're fairly old. Can anyone give their thoughts on whether to use 3D (Standard) or URP for Quest development as far as performance is concerned? Im aware that there are quite a few assets that are not compatible for URP yet.

    Thanks!
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    I use Standard. I've seen quite a few posts claiming terrible performance (in addition to other problems) with URP.
     
  3. RogueStargun

    RogueStargun

    Joined:
    Aug 5, 2018
    Posts:
    296
    Urp is very buggy, but the problems are getting ironed out with each release. I'm using it for my starfighter game. I went with urp because I believe it has better prospects for long term support