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URP - Weird black/grey artefact on surfaces

Discussion in 'Editor & General Support' started by ACWesterberg, Oct 21, 2020.

  1. ACWesterberg

    ACWesterberg

    Joined:
    Oct 21, 2018
    Posts:
    11
    Hello! Thank you for reading this!

    I've run into a bit of an issue that is visible in both the Unity Editor and on my device.
    For some reason a black/gray artefact is visible in the outskirts of the cameras FOV on surfaces. It happens when i'm somewhat close despite having my Cameras clip setting to just 0.1 but I can see the artefact from 3 or more meters away.
    I'm not sure exactly how to describe the phenomenon which made it difficult to search for on Google.

    I'm using URP, Unity 2020.1.9f1

    Screenshot 2020-10-21 at 18.51.12.png

    Thank you and have a great day!