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URP webgl with 2021.a additional Pixel lights dont work

Discussion in '2021.1 Beta' started by Zenithin, Oct 25, 2020.

  1. Zenithin

    Zenithin

    Joined:
    Jun 7, 2016
    Posts:
    35
    Additional spot light does not work in webgl if the pipeline setting is set to pixel for additional lights.
    It works fine if it is set to vertex lit.
    Is it a bug or feature?
     
  2. brendanduncan_u3d

    brendanduncan_u3d

    Unity Technologies

    Joined:
    Jul 30, 2019
    Posts:
    437
    There is an issue with additional URP lights and WebGL1 currently, which is being fixed. With WebGL2, all lights should work. Let me know if you're seeing this issue with WebGL2.