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URP support - details

Discussion in 'Visual Effect Graph' started by khan-amil, Jan 29, 2022.

  1. khan-amil

    khan-amil

    Joined:
    Mar 29, 2012
    Posts:
    206
    From the doc :
    Is there somewhere to get more details about that? Especially which platforms are supported or not.
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,631
    https://docs.unity3d.com/2022.1/Documentation/Manual/com.unity.visualeffectgraph.html

    Mobiles are out it seems, although here it is implied it should work on Android / Vulkan : https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@13.1/manual/System-Requirements.html

    Since it's not out of preview, nothing is guaranteed I guess, which is why there is no concrete list available.
     
  3. Qriva

    Qriva

    Joined:
    Jun 30, 2019
    Posts:
    1,296
  4. khan-amil

    khan-amil

    Joined:
    Mar 29, 2012
    Posts:
    206
    Thanks, it does look like it's then only unsupported for some mobiles, so I assume consoles should work ok.
     
  5. belalbadreid_unity

    belalbadreid_unity

    Joined:
    Oct 15, 2021
    Posts:
    7
    Hi,

    So I want to use a VFX but once I add AR and use it it didn't show anything on phones its working well on iOS phones but not on Android, can someone adjust a solution :)

    Even I tried the sample project from shader graph to show a simple fire but again once we add the AR foundation noting appears on Android phones using URP.
     

    Attached Files:

    jrouxel likes this.
  6. Corfu

    Corfu

    Joined:
    Feb 26, 2018
    Posts:
    16
    I found this useful -https://www.youtube.com/watch?v=ck-grH0njh8