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URP shadows pixelated in WebGL Build

Discussion in 'Universal Render Pipeline' started by anjithkrix, Sep 21, 2021.

  1. anjithkrix

    anjithkrix

    Joined:
    Jan 10, 2019
    Posts:
    1
    If Shadows in URP are pixelated in Build, modify the URP Medium Quality Shadow settings, especially cascade count.
     
    Last edited: Sep 21, 2021
    Filip8429 likes this.