Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question URP reflection probes issue

Discussion in 'Universal Render Pipeline' started by fuzzy3d, Nov 9, 2021.

  1. fuzzy3d

    fuzzy3d

    Joined:
    Jun 17, 2009
    Posts:
    219
    Hi, we got troubles with reflection probes:

    Probe added, type= baked and then hit "Bake" button.
    upload_2021-11-9_9-7-19.png

    Reflection probes also stopped working on some meshes (there was no problem before).

    Probes also "disappear" after saving and reloading the scene- gray probe gizmo.

    Project updated from beta to 2021.2.0f1, URP 12.1.0
     
  2. osmank_02

    osmank_02

    Joined:
    Oct 16, 2020
    Posts:
    14
    I got the same error message yesterday and I ignored it because I saw that they were baked properly. Now I test my game on Android and Lit shader's specular looks very big. I guess I'll have to go back to the older Unity version for now I don't know, this version seem to have so many bugs.
     
    fuzzy3d likes this.
  3. fuzzy3d

    fuzzy3d

    Joined:
    Jun 17, 2009
    Posts:
    219
    Agree. Project updated to 2021.2.2f1, URP 12.1.1, reflection probes seems to be O.K. now, but something is wrong with editor window and UI editing- how can I move UI button? What happened to gizmos? Is this issue or new workflow with UI elements?
    upload_2021-11-15_8-14-37.png
     
  4. giorgos_unity

    giorgos_unity

    Unity Technologies

    Joined:
    Nov 14, 2019
    Posts:
    32
  5. fuzzy3d

    fuzzy3d

    Joined:
    Jun 17, 2009
    Posts:
    219
    I'm sorry, after project upgrade to 2021.2.2f1 + URP 12.1.1, reflection probes problems are gone. I have already uninstalled .0f1.