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Question URP Mesh Subdivision Shader

Discussion in 'Shaders' started by einKnuffy, Nov 20, 2022.

  1. einKnuffy

    einKnuffy

    Joined:
    Feb 27, 2021
    Posts:
    5
    Related question to this but for URP, since Surface Shaders aren't supported there: here.
    I basically have the same question since I want to have working waves, the player should swim on them as well as a boat. So on, everything works fine, I would just like to make the waves more detailed through mesh subdivision. I actually got it working with code but a shader would be more performant. So on, I would love to know how to convert this to Universal Render Pipeline. Thanks!
     
  2. CaptainKirby

    CaptainKirby

    Joined:
    Dec 12, 2011
    Posts:
    36