It seems I have a problem somewhere and I cant figure it out. This is all (In Editor) I haven`t tried a built version. I have a 1080 GTX with latest drivers and 3950X. When I create a empty project with URP I get around 80 - 100 FPS on empty scene. When using the Built-In get roughly 400 - 500 on the same default empty scene. Things go to a crawl if I start adding custom passes (vs applying them on OnCameraRender), the same shader goes from 20 Fps in URP to around 100 in built in. (URP settings are the default High, using low, or normal, makes almost no difference overall). I have tried this on 2021, 2022, 2023 version and its the same across. Is this supposed to be this way? I usually see people saying they get massive FPS gains from URP, but so far, I see a massive performance drop. Anything I can do/debug? P.S If anyone has 1080 or similar I would love to see your performance metrics (FPS in empty scene, in editor) just so I can get a ballpark figure if I am somewhat on the correct spot.