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Bug URP jitter bug with Pixel Perfect Camera and Cinemachine in Editor in Unity 2023.1

Discussion in '2D' started by Rilarey, Sep 12, 2022.

  1. Rilarey

    Rilarey

    Joined:
    Oct 2, 2021
    Posts:
    6
    Good morning. Recently I needed to convert my project to URP, but after that and changing pixel perfect camera to URP one, I faced a really annoying bug which, I suppose, has to do with Pixel Perfect Camera of URP not supporting Cinemachine's pixel perfect extension. It is supposed to fix cameras fighting each other, but, sadly, it doesn't, you get different camera size every 2-3 seconds and if you click solo on virtual camera, flashing images warning, you will get camera size changing several times a second. I've created a sample project with core 2D URP and reproduced this bug and you can download this sample project here: https://github.com/VasiliyWebDesign/URPPixelPerfectCameraCinemachineBug
    I can provide any additional info needed and will be really happy if someone could help me with it.
     
  2. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,459
    Or the other way around perhaps? You could ask on the Cinemachine forums.
     
  3. Rilarey

    Rilarey

    Joined:
    Oct 2, 2021
    Posts:
    6
    Thank you for your answer! Did it.