Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

[URP] GLES3.1: BakedLit breaks SRP Batcher

Discussion in 'Universal Render Pipeline' started by Warptobelt1, Apr 14, 2020.

  1. Warptobelt1

    Warptobelt1

    Joined:
    Apr 14, 2020
    Posts:
    4
    Hello everyone,

    using:
    - Unity 2019.3.0f6
    - URP tested on both 7.2.0 / 7.2.1

    On Android 9 (Samsung Galaxy Tab S4):
    Sample Scene have a plane with 4 cubes with default Simple Lit, 4 cubes with default Baked Lit. lightmapped with one directionnal light. SRP batching turned on.
    Frame Debugger show only the cubes with Simple Lit as an SRP Batch, the 4 BakedLit cubes are drawn individually with the error:

    upload_2020-4-14_18-6-50.png

    PS: enabling Vulkan in supported API fixes the issue, but my target devices aren't all supporting it.
     
    chrismarch likes this.
  2. erikabar

    erikabar

    Unity Technologies

    Joined:
    Jan 26, 2017
    Posts:
    36
    hi @guendeli! This looks like a bug, could you report a bug and attach your project please?