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URP - Fog settings per camera

Discussion in 'Universal Render Pipeline' started by brainwipe, Mar 4, 2022.

  1. brainwipe

    brainwipe

    Joined:
    Aug 21, 2017
    Posts:
    78
    I have 2 cameras. One is attached the player and the other is a periscope that the player can look through. I would like different fog settings for each camera.

    I have a separate post processing Volume Profile attached to each and can apply post processing affects individually (Vignette etc).

    Fog is on the Lighting->Environment window and is applied to all cameras.

    Is there a way to have different fog settings for each camera on URP?