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URP deferred

Discussion in 'Universal Render Pipeline' started by laurentlavigne, Jul 15, 2020.

  1. adamgolden

    adamgolden

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  2. leslviv

    leslviv

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    Oxeren and adamgolden like this.
  3. swantonb

    swantonb

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    ok i might be very dumb but where do you select deferred in the URP 10.3.2
     
  4. adamgolden

    adamgolden

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  5. swantonb

    swantonb

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    hmmm interesting, where can i get this package from though? package manager shows only 10.3.2
     
  6. adamgolden

    adamgolden

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    Might need upgrade to 2021.2 - pretty sure URP 12 gets installed by default.
     
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  7. PutridEx

    PutridEx

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    You need to install it directly from unity graphics github master branch, it's not available yet in beta nor alpha builds. Might get added to alpha later on though, but right now, based on the roadmap -- it isn't in.
     
  8. Lars-Steenhoff

    Lars-Steenhoff

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    Look here : #13 on how to enable it, no need to go in github
     
    Last edited: Mar 17, 2021
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  9. FlightOfOne

    FlightOfOne

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  10. SoulThread2597

    SoulThread2597

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    soooo, has this been fixed?
     
  11. Reanimate_L

    Reanimate_L

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    what fixed? what's broken?
    if you talking about URP deferred it's already released in URP 12
     
  12. MilenaRocha

    MilenaRocha

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    Any updates on the URP deferred renderer?
     
  13. PutridEx

    PutridEx

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    already released, in 2021.2
     
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  14. laurentlavigne

    laurentlavigne

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    is it any good?
    defered in built was quite a boost in performance on something like the switch
     
  15. burningmime

    burningmime

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    That's going to depend a lot on your particular game and lighting setup. If you're already using URP, it's just a couple clicks to try it out.