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URP default materials are magenta / pink - and I can't convert them

Discussion in 'Universal Render Pipeline' started by pitchblende, Apr 23, 2022.

  1. pitchblende

    pitchblende

    Joined:
    Jan 9, 2020
    Posts:
    71
    I'm using Unity 2021.3.0f1 on Mac OSX 10.14.6.

    I created a fresh URP project (URP 12.1.6), and the Default-Diffuse material shows in the "Select Material" dialog correctly, but in the Scene & Game view it is pure magenta / pink. Most of the default materials are like this (but not all of them).

    Edit > Rendering > Materials > "Convert Selected Built-In Materials to URP" is always grayed out no matter what I have selected (or not selected). How do you even select one or more "Built-In" materials anyway??
     
  2. pitchblende

    pitchblende

    Joined:
    Jan 9, 2020
    Posts:
    71