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Question URP Decals Rendering On Top Of Render Object

Discussion in 'Universal Render Pipeline' started by Bugges, Mar 1, 2022.

  1. Bugges

    Bugges

    Joined:
    Mar 9, 2019
    Posts:
    9
    Hi everyone.
    URP decals are rendering on top of render objects in my project and I've tried to play around with the settings but nothing seems to change it.
    Does anyone know hos I could fix this problem?

    Thanks in advance.

    upload_2022-3-1_20-58-31.png upload_2022-3-1_20-59-49.png
     
  2. swantonb

    swantonb

    Joined:
    Apr 10, 2018
    Posts:
    154
    I have noticed this too, did you get some fix to this? If not, can you submit a bug report? My project is way too big for a report
     
  3. Bugges

    Bugges

    Joined:
    Mar 9, 2019
    Posts:
    9
    I managed to fix it by setting the Decal>Technique to Screen Space in your URP asset settings.
     
    swantonb likes this.
  4. ElmarM

    ElmarM

    Joined:
    Apr 27, 2022
    Posts:
    5
    I have problems with decals and SSAO combined with render objects. Setting SSAO to depth and decals to screen space makes the SSAO work correctly with the render objects, but then the decals look wayyy too bright (or off color).
    Any idea what could be the cause of that?
     
  5. GBshooter

    GBshooter

    Joined:
    Nov 23, 2016
    Posts:
    1
    I managed to get mine working by doing this and setting the RenderObjects from "AfterRenderingOpaques" to "AfterRenderingTransparents"