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Question URP Converter index updating constantly

Discussion in 'Universal Render Pipeline' started by VirtualDawn, Feb 23, 2023.

  1. VirtualDawn

    VirtualDawn

    Joined:
    Sep 15, 2014
    Posts:
    31
    I recently switched to Unity 2021.3.17f1 (win10) and used URP Converter to convert from built-in to URP.
    The converter is pretty bad and slow, but that's beside the point: My project is now re-calculating the URPConverter index basically every time I create or modify an asset.

    I already converted the assets, so why do I need a constantly updating converter index?
    This cannot be intended behaviour, right? The indexing happens in the background but it does produce lag spikes when using the editor, which is super annoying and can lead to dragging assets around unintendedly causing chaos.
    Can I force the index to stop updating?
     
  2. VirtualDawn

    VirtualDawn

    Joined:
    Sep 15, 2014
    Posts:
    31
    Anyone having the same issue?
     
  3. VirtualDawn

    VirtualDawn

    Joined:
    Sep 15, 2014
    Posts:
    31
    Not sure how no one else is having this problem, but I solved it by removing file "Assets_URPConverterIndex.index" under Assets-folder.
     
    LuiBroDood and wwWwwwW1 like this.
  4. schuchmannsebastian

    schuchmannsebastian

    Joined:
    Feb 27, 2019
    Posts:
    10
    Thank! Solved it for me
     
    VirtualDawn likes this.