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Bug URP - Cannot add multiple Full Screen Pass Renderer Feature on the same camera

Discussion in 'Universal Render Pipeline' started by tpanuel, Jul 8, 2023.

  1. tpanuel

    tpanuel

    Joined:
    May 10, 2014
    Posts:
    4
    I'm trying to migrate a project from Unity 2022.2.21f1 to Unity 2023.1.3f1 and i have a regression on Full Screen Pass Renderer.

    On my scene, i have a camera with 2 Full Screen Pass Renderer Features.
    It works fine in Unity 2022 but in Unity 2023, i get random glitches or a black screen.

    I reproduced the problem on a new project create with URP 3D template.

    Is this a new limitation of the URP ?
    Anyone know a workaround ?
     
    Last edited: Jul 9, 2023
  2. Kandy_Man

    Kandy_Man

    Joined:
    Mar 8, 2014
    Posts:
    59
    Did you get anywhere with this? I'm having the same problem in a 2D project. If I have one full screen pass renderer feature enabled everything works fine, if I have 2 or more enabled I just get a black screen
     
  3. Jonas-Mortensen

    Jonas-Mortensen

    Unity Technologies

    Joined:
    Jan 3, 2020
    Posts:
    98
    Hey! What version of 2023 did you try?
    We landed a range of full screen pass fixes in 2023.3.a3 so maybe try that or a newer version?