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Question [URP] Better Environment BRDF approximation?

Discussion in 'Graphics Dev Blitz Day 2023 - Q&A' started by wwWwwwW1, May 24, 2023.

  1. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    766
    Referring to this thread. Is there any plan to use a better approximation for URP environment lighting calculations?

    HDRP generates pre-integrated LUTs to achieve this, and I suppose that's not a good idea for URP. But the thread also mentioned several ways to have better approximations.

    Will this be considered and added to roadmap?