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URP 2D Shadows look awful

Discussion in 'Universal Render Pipeline' started by jrockpsycho, May 30, 2021.

  1. jrockpsycho

    jrockpsycho

    Joined:
    Sep 18, 2020
    Posts:
    8
    I am working on a 2D project in URP. Unity Version 2020.3.9f1

    I am using a Point Light 2D, and the sprite has a Shadow Caster 2D.

    In the Scene View it looks decent, but in game it looks like crap.

    Any help is much appreciated.

    Thank you.

    Example of what is going on: https://imgur.com/a/SGAu3yE
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,514
    This could just be from using the Scale slider (3.5x) on the Game View, which distorts.
    If you take a screenshot with the Scale set to 1, then zoom in on the screenshot, does it still look bad?