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Bug URP 2D Lighting Memory Leak Problem on Unity 2021.1.12f1

Discussion in 'Universal Render Pipeline' started by noname0310, Jun 20, 2021.

  1. noname0310

    noname0310

    Joined:
    Aug 23, 2019
    Posts:
    1
    I found that Light 2D and Shadow Caster 2D have mesh leak bug.
    When unload Scene using SceneManager.UnloadSceneAsync, the mesh remains and leaks.
    I think this bug is very serious and I hope it will be fixed soon...


    It's a video clip of a bug occurring.
    The time table is in the video description, so please check it.

    +If you want the script on the video, I can show it to you, so please tell me.
     
  2. svkotelnikov

    svkotelnikov

    Joined:
    Jun 25, 2017
    Posts:
    3
    have the same problem with prefabs instantiating in 2021.1.22f1