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Urgent help: Particle System suddenly stopped rendering HDRP

Discussion in 'Editor & General Support' started by EpicMcDude, Oct 13, 2020.

  1. EpicMcDude

    EpicMcDude

    Joined:
    Apr 15, 2013
    Posts:
    111
    Hey guys,

    If this is the wrong part of forum, my apologies in advance.

    I'm on Unity 2019.3.15 using HDRP 7.3.1, I'm working on a game that is due to be released this month.

    And now suddenly, the particle system stopped rendering the effects out of nowhere.
    These effects would sometimes stop rendering but whenever I selected them in the Scene view they would render. Now, nothing works to make them render again.

    I have no idea what caused this as I didn't change any setting at all, be it culling, priority, camera depth or anything.

    My particles are set to Always Simulate and have Prewarm enabled.

    Does anyone know what I can do to get my particles back?
     

    Attached Files:

  2. EpicMcDude

    EpicMcDude

    Joined:
    Apr 15, 2013
    Posts:
    111
    Update: I restarted Unity and by simply selecting the particles in my Hierarchy made them render...

    Does anyone know why this is the case?... I don't want to ship a broken a game :/
     

    Attached Files:

  3. humanMusic

    humanMusic

    Joined:
    May 16, 2017
    Posts:
    9
    I've been having a similar issue. My vfx graph visual effects component stopped working. I created a new gameobject and recreated the effect and it works. the two gameobjects look exactly the same but one stopped working.