Hi all, I need help with uploading audiofile (recorded voice stored to file) from game to NodeJs server. In App, I am sending it via Put webrequest: Code (CSharp): byte[] myData = File.ReadAllBytes(pathToFile);; UnityWebRequest www = UnityWebRequest.Put(serverUrl, myData); yield return www.SendWebRequest(); if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); } else { Debug.Log("Upload complete!"); } And In NodeJS server, I have Code (JavaScript): app.put("/uploadfile", function(req, res) { fs.writeFile("./uploads/file.wav", req, function (err) { if (err) { console.log("error file write"); return console.log(err); } }); }); Problem is, that every I am getting undefined req.body on server and dont have data to store. Thanks for help