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[Upgrading to Unity 4.3.1] Mismatched serialization

Discussion in 'Editor & General Support' started by ThatChaos, Dec 15, 2013.

  1. ThatChaos

    ThatChaos

    Joined:
    Mar 29, 2013
    Posts:
    12
    I had two different versions of unity across my computers, so I decided it would be easier to upgrade both of them to the newest version.
    All seems well until I go to build my project and I get three errors similar to this.

    Mismatched serialization in the builtin class 'Mesh'. (Read 560 bytes but expected 561 bytes)

    I have tried rebuilding/reimporting my projects asset and library folder but haven't had much luck.
    Any suggestions?

    Edit:
    I have tried deleting the library folder but to no avail

    Thanks,
    ThatChaos
     
    Last edited: Dec 17, 2013
  2. RARoadkill

    RARoadkill

    Joined:
    Jul 17, 2012
    Posts:
    2
    I am running into this issue too, it runs fine on my PC but whenever I build it out to Android I get those errors and parts of my game stop working. did you ever find a fix for this? I have tried the same fixes you listed.
     
  3. willchen

    willchen

    Joined:
    Mar 2, 2014
    Posts:
    1
    this questions have been fixed?can you tell me how to fixed