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Upgraded from 4.6 to 5.2 and now Material.renderQueue doesn't work

Discussion in 'General Graphics' started by pateras, Sep 10, 2015.

  1. pateras

    pateras

    Joined:
    Jan 12, 2013
    Posts:
    50
    I was using Material.renderQueue with Unity 4.6 to ensure that my objects were rendering in the correct order. I have since upgraded to 5.2, and now renderQueue doesn't seem to have any impact on rendering order.

    Has something changed?