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Resolved Upgraded from 2019.1: ALL scripts "can not be loaded"

Discussion in '2020.1 Beta' started by MrLucid72, Mar 21, 2020.

  1. MrLucid72


    Jan 12, 2016
    I have 0 errors - I refreshed, restarted Unity, opened VS and rebuilt project >> No errs. So, why are ALL scripts in components like this - "cannot be loaded"?


    (PS: This is bad grammar; it should be cannot - one word)

    EDIT: Got it - had to do with a hidden "managed" dll error for version mismatch. Weird that I was able to press play. What's more is that all my serialization was gone -- reimported 1 to test and it came back. Seems like "reimport all" is the way to go. AFK :)
    Last edited: Mar 21, 2020
  2. bugfinders


    Jul 5, 2018
    Id guess package related scripts perhaps? what are the errors