After upgrading from Unity 2019.4.22f1 to 2020.3.1f1 I notice all text from TextMesh Pro is rather messed up. I made sure to update all my packages that needed it, including TMP. In the image, the top row is using the basic LiberationSans, while the bottom is my own custom font being brutally stylised without my desire. From first glance to me it seemed that something was off with the atlas UVs, but I have tried rebuilding and there has been no change. I also tested running my game as the stand alone build, but the same graphical issue is present. Any help appreciated.