Hello, I'm wanting a particle shader (that can use normal maps) that will work in the new HDRP. My first question is: Does Unity 2019.1 come with a particle shader by default that works in HD? Second question is: Is there a way to manually upgrade a custom shader to work with HDRP? Any tutorials or anything on how to do that? I have a custom particle shader I'd like to upgrade to work with the HD render pipeline if possible. Thanks.