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Help Wanted Upgrade old Unity project to use shader graphs

Discussion in 'Shader Graph' started by nsmith1024, Sep 14, 2019.

  1. nsmith1024

    nsmith1024

    Joined:
    Mar 18, 2014
    Posts:
    645
    Hi,

    I have a large old Unity project that uses the old styled shaders. I want to upgrade it all to use shader graphs so i can make my own shaders.

    Is there a tutorial on how to upgrade large project that uses the old style shaders to use the shader graphs?

    I tried importing the light weight rendering pipeline, but it doesnt show up in the package manager for some reason.

    Using Unity 2018.3 with a very old project that started with Unity 5.6

    Maybe i should upgrade to 2019.3 before changing to shader graphs?

    Anybody have any idea?

    Thanks