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[ON $20 FIXED PRICE SALE!✅]Sky Master ULTIMATE: Sky, Ocean, Volume Clouds-lighting, Weather, RTGI

Discussion in 'Assets and Asset Store' started by nasos_333, Nov 17, 2014.

  1. nasos_333

    nasos_333

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    Sky Master ULTIMATE URP - Volume clouds
     
  2. nasos_333

    nasos_333

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  3. nasos_333

    nasos_333

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  4. Exeneva

    Exeneva

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    I'll take it. Also, I need the link to the URP version. I bought Sky Master Ultimate specifically because I want volume clouds and volumetric lighting for my stylized scene.

    https://imgur.com/a/vg3brHy
     
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  5. nasos_333

    nasos_333

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    Hi, i will send the InfiniGRASS discount voucher in PM, please send me the invoice for Sky Master ULTIMATE in PM and will send all asap.
     
    Last edited: Aug 28, 2020
  6. nasos_333

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    Hi,
    I sent the voucher in PM, please let me know if all worked ok, also i have URP version for InfiniGRASS, which i can send in google drive.
     
    Exeneva likes this.
  7. nasos_333

    nasos_333

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    Last edited: Nov 14, 2020
  8. ZackNewworldcoders

    ZackNewworldcoders

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    Umm, i own both InfiniGrass and SkyMaster Ultimate..... ive been waiting for the HDRP release.... i remember downloading a "Beta" stand alone.... but im looking for the actual source, so i can being integrating it into a project.

    Can some one please contact me or point me to the download?

    Thanks
     
  9. nasos_333

    nasos_333

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    Hi,

    Sure, please send me the invoices and will send the hdrp versions of sky and grass asap
     
  10. nasos_333

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  11. lolclol

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    Hi, do you have any urp demo for android ? i want to see how it performs v5.0 ?
     
  12. nasos_333

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    Hi,

    I have not yet tested URP on Android, as it is still in development in general as is so new and complex. Also so far in my tests is slower than standard.
     
  13. nasos_333

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    Sky Master ULTIMATE HDRP Beta WIP, three of the 5 total clouds types (3D noise in Image effect with fly through and as background only in 1st video and volume shaded on a spherical dome without image effects in 2ond video)
     
  14. nasos_333

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  15. SgtLame

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    upload_2020-10-17_18-31-2.png Hi,
    This asset sounds great, with really good maintenance and a supportive author, but I tried some of the demos and they all render weird, maybe with some visual bugs (see screen capture below) and many sliders that have no effect on the demo. I also have the feeling that this asset renders everything in a reddish/purplish ambient color. Is this wanted or normal? Given this asset popularity, I guess both my computer and eyes have a problem! ^^'
     
    Last edited: Oct 17, 2020
  16. nasos_333

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    Hi,

    What pipeline is used ? And what unity version ? For sure there is some issue if is rendered like that, so let me know and can help to understand the issue

    The purple tint is from the volume fog, so changing that can give any tint as needed.
     
  17. nasos_333

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    I post a few images from the main demo, right after building and loading it and playing a bit with TOD and cloud density and type. This is the expected behavior, so let me know the specs of the setup and can see why the issues may happen.

    The scene i built is named "Demo scene v5.0 MAIN DEMO and API EXAMPLE SCENE"
     
  18. SgtLame

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    Thanks for you quick answer. I'm using Unity 2020.1.9, but I'm not stuck with it, I can use a previous version if needed.
    I use the standard render pipeline, not URP neither HDRP. Hardware is Intel Core i5/Nvidia Geforce GTX 1060 3Gb.
     
  19. nasos_333

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    Volumetric Volcano demo



    Artistic night style demo



    Planetary and Fly Through clouds





    v4.6 Island Demo




    VR Demo



    Dual Suns demo


    Main demo



    Sunset demo


    I notice that the demo you build says Unity 56 SUBMIT, the latest version is uploaded in Unity 2018.4 (i post some demo photos with the bar stating the Unity version) and has been tested in 2019 as well (URP and HDRP and Unitty 2019.4.5f1 and above)

    Which demo scene did you build and got this result ?
     
    Last edited: Oct 17, 2020
  20. SgtLame

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    Actually I did not build it, I just downloaded the demo available on the asset store page:

    upload_2020-10-18_11-50-33.png
     
  21. nasos_333

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    oh, i see, those demos are rather old now, i will update with newer soon as well.
     
  22. SgtLame

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    Thanks, I'm looking forward to give them a try.
     
  23. nasos_333

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  24. nasos_333

    nasos_333

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  25. nasos_333

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    Sky Master ULTIMATE HDRP and URP WIP - Full volume clouds with fly through support and shadows on ground
     
  26. han6292

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  27. han6292

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    I bought your assets, i'm working on urp project and i can't use it, need help.
     
  28. nasos_333

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    Hi,

    Sure, there is a separate download for URP and HDRP, send me the invoice in PM and will send asap

    Also can use my Discord channel for faster chat and support response

    https://discord.gg/X6fX6J5
     
  29. nasos_333

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    Sky Master ULTIMATE - New URP Beta version now available, refined cloud shadows for InfiniCLOUD module and higher clouds emulation.

    Ideal for Mobile use
    , bring volumetric clouds to mobile !!!!

    InfiniCLOUD is one of the 4 major cloud types in Sky Master ULTIMATE and the most ideal for cutting edge mobile clouds, using 2D noise sampling, with scaling up to desktop oriented quality as needed.

    The other 3 types are the background volumetric clouds (3D noise sampling), the full volume clouds (3D noise sampling, plus fly through) and particle based volumetric clouds.

    Sky Master ULTIMATE is an extremely versatile asset covering from mobile to cutting edge volumetric clouds for top graphics in both HDRP - URP and Standard Pipeline.
     
    Last edited: Nov 7, 2020
  30. nasos_333

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    Sky Master ULTIMATE HDRP and URP WIP - Full volume clouds with fly through support and shadows on ground
     
  31. nasos_333

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  32. tylerwlincoln

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    Hello,

    How can we get the Beta for HDRP Sky Master?
     
  33. nasos_333

    nasos_333

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    Hi,

    You may send me the invoice PDF in a PM here and will send a link asap. Note that the pre-Beta available is months old and a new Beta is coming soon with many fixes and new features.
     
  34. nasos_333

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    Few of the fog modes in Sky Master ULTIMATE URP Beta version.
     
    Last edited: Nov 14, 2020
  35. nasos_333

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    Sky Master ULTIMATE v5.0.9 has been released to the store !!

    v5.0.9
    - Added demo scenes with the shader based volumetric clouds optimized for mobile use.
    - Fixed issue where the texture mask for shader based clouds would not offset correctly
    when using the offset variables in the material.
     
  36. nasos_333

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    Sky Master ULTIMATE v5.1.0 has been submitted for review in Unity Asset Store

    v5.1.0
    - Added option to use custom weather texture in full volume clouds script directly, without use
    of weather texture maker
    - Added full volume cloud preview in editor
    - Fixed issue of white border where clouds meet horizon objects in full volumetric clouds, in CloudBlender script
    - Added full volumetric cloud shadows (Shadow Mode 2 in FullVolumeCloudShadowsSM shader)
    - Added script sample of reset of Map to zero coordinates (floating origin) and keep the volumetric clouds state
     
  37. nasos_333

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    Sky Master ULTIMATE, True volumetric lighting in URP, with volumetric shadows cast from directional and spot lights.
     
  38. nasos_333

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    Last edited: Dec 5, 2020
  39. nasos_333

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    Last edited: Dec 5, 2020
  40. nasos_333

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    Last edited: Dec 5, 2020
  41. sky_dragon

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    Hello there. If I enter the room, how can I stop the effect of rain and snow?
     
  42. nasos_333

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    Hi,

    One way is to add a roof collider, so all particles will bounce outside house. Another is to change weather in code to stop the particles, by setting currentweathername in sky mastermanager when enter and leave house.

    A 3rd way is to make a script that locks the particle position outside the house upon entering the house and remove the lock when leave so particle follows the player.
     
  43. nasos_333

    nasos_333

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    Volumetric clouds URP-HDRP





    https://www.youtube.com/watch?v=1FX2XS-SiR0
    https://www.youtube.com/watch?v=VEC8k3C5GTs
    Volumetric Lighting URP
    https://www.youtube.com/watch?v=ZY8bpolMLqQ
    https://www.youtube.com/watch?v=vw5Q7ZQtnLY
    InfiniCLOUD VR
    https://www.youtube.com/watch?v=iyoGcRQIv6w
    Mobile InfiniCLOUD


    https://www.youtube.com/watch?v=0iV7a5Ar5Gk
    Volumetric water and new ocean HDRP
    https://www.youtube.com/watch?v=1i4bzz5_sAo
    https://www.youtube.com/watch?v=JHCUnzUzOfg
    https://www.youtube.com/watch?v=DyfxAN3YWQw

    Sky Master ULTIMATE URP-HDRP, latest work on volumetric clouds types, ranging from fly through clouds for cutting edge desktop visuals to special clouds for mobile.
     
    Last edited: Dec 5, 2020
  44. nasos_333

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    HDRP next beta WIP - Reflections of clouds in the Oceanis water system
    Sky Master ULTIMATE HDRP Beta 4 will be uploaded early next week !!!
     
    Last edited: Dec 10, 2020
  45. hellstorm

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    Does sky master ultimate support forward rendering for VR ?
     
  46. nasos_333

    nasos_333

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    I have not tested with forward but i assume it does. What pipeline you are interested in ? Note that some vr modes depend on platform, pipeline and specific effect, the standard pipeline is the most feature full for vr in general.
     
  47. nasos_333

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  48. hellstorm

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    Greetings! Right now i was curious about standard forward vr . Thanks for the reply! :D
     
  49. nasos_333

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    np, let me know and i can make an offer to get both Sky Master ULTIMATE and my InfiniGRASS asset for price of one.
     
  50. nasos_333

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    Sky Master ULTIMATE URP Beta 9 is now released !!!
    The system is available on PM request.

    This new version is a massive upgrade with integration to Sky Master ULTIMATE core, unique in the asset store volumetric lighting system for URP, cloud shadows for all cloud types, prefabs for direct insertion in scene and much more. Also the system has been adapted & tested in both Unity 2019.4 and 2021.1.0a7 Unity (URP 10.2)