Hey. Is it possible to update/change the tilepalette to another without loosing already drawn tiles from your scene? Meaning, if i make a tileset and make a palette of it, paint the scene for my game and then i go to photoshop and draw more tiles for the tileset, and now i need to switch the earlier palette/tileset to a new one.
I have seen this question a couple times and I would like to see an answer for it. I have not figured out how to update my Tile Palette without ruining everything I have already placed.
this is way i found 1.when you slice sprite atlas in sprite editor use smart mode (method) to keep old sprite name doesn't change 2.update palette: open palette in title palette window, drag new sprite atlas to same position as the old one 3.save tile asset to same folder and click reuse button