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Updating to Probuilder 4.0.2 Crashes Unity

Discussion in 'World Building' started by SentientSkull, Jan 21, 2019.

  1. SentientSkull

    SentientSkull

    Joined:
    Apr 26, 2013
    Posts:
    75
    I tried to update to Probuilder 4.0.2, but it always crashes Unity after it tries to repair mesh components with missing references. It pops up a dialog (Probuilder 4 Conversion Utility) and asks me to change the serialization mode from Mixed to ForceText. I do this, then it begins the process and crashes Unity. I tried this several times and it crashed each time. I also tried changing the serialization mode in Project Settings but it crashed Unity there as well. I'm using Unity 2018.3.1 and previous Probuilder version was 3.0.9.
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    960
    Hi there! Just so I understand 100%, because this would be important: if you:

    1) Open the project
    2) Swap from Mixed to ForceText
    3) Unity crashes

    Is that correct? And that's without modifying ProBuilder at all, right? If so, it sounds like a bug in Unity that needs to be addressed, vs a PB thing. Thanks!
     
  3. SentientSkull

    SentientSkull

    Joined:
    Apr 26, 2013
    Posts:
    75
    I just started Unity and went directly to Project Settings and changed to ForceText and it crashes Unity about half way through, so it does appear to be a Unity bug.
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    960