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Bug Updating to Beta unparents children of certain prefabs

Discussion in '2022.1 Beta' started by MousePods, Feb 17, 2022.

  1. MousePods

    MousePods

    Joined:
    Jul 19, 2012
    Posts:
    737
    I updated from 2021.2.7 to 2022.1.0b8.

    When updated, some prefabs will unparent all their children. I don't know how to reproduce this as I put that same prefab into a new project in 2021.2.7 and updated it to the beta, but it didn't break.

    The error I get in my main project:

    Assertion failed on expression: '(prefabInstance->GetMergedStatus() == PrefabInstance::kNormalMerge) == !prefabInstance->GetPrefabModification().HasValidAddedGameObjects()'
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

    Is this a known issue? Is there anyway around this or specific to the prefab I can change so it won't unparent all its children?
     
  2. SteenLund

    SteenLund

    Unity Technologies

    Joined:
    Jan 20, 2011
    Posts:
    639
    A number of fixes to the upgrade process is coming in one of the next 22.1 releases
     
    MousePods likes this.