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Bug Updating to 2021.3.0f1 introduces stuttering framerate on Android 12

Discussion in 'Android' started by apiotuch_unity, Apr 20, 2022.

  1. apiotuch_unity

    apiotuch_unity

    Joined:
    Jun 28, 2019
    Posts:
    138
    We are currently using URP and Unity 2020.3.7f1. When we test on Pixel 3 XL (Android 12) after updating to 2021.3.0f1, we get a stuttering framerate most of the time when panning a screen using touch controls, and scrolling scroll views. The stuttering has a consistent cycle but the phase is different each time we run/reinstall the app. most of the time it is easily perceivable. Rarely do we run the app and it does not exhibit the stuttering framerate. I am guessing the vsync is out of sync with Unity update.

    Is this a known issue that @Unity is working on, or is there some other thing I need to modify / improve / update in the app to eliminate this stuttering introduced with 2021.3?
     
  2. bkeeley_unity

    bkeeley_unity

    Joined:
    Jun 14, 2021
    Posts:
    4
    I was also able to reproduce this issue on Samsung Galaxy A13 (Android 11) with the same project.
     
  3. bkeeley_unity

    bkeeley_unity

    Joined:
    Jun 14, 2021
    Posts:
    4