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Feedback [UPDATED] Advanced Survival Kit for Playmaker: FPS Game Template

Discussion in 'Assets and Asset Store' started by Meka_Games, Dec 3, 2020.

  1. Meka_Games

    Meka_Games

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    What do you mean? If you say the time after sleep, edit the Bed prefab. Open the Sleep Button FSM. Click to "Set Day" State and change the Value to whatever you want. (Only 0 to 24 numbers)

    1.png
     
    Last edited: Aug 31, 2021
  2. paulojsam

    paulojsam

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    thank you! the demo i almoooost doneeee :p in a few days i hope im just testing the final stuff!
     
  3. anatoliy020157

    anatoliy020157

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    Hi, can you tell me how to change the model of my hands?
     
  4. unity_5hUc2B013UIG5w

    unity_5hUc2B013UIG5w

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    When ??
     
  5. Meka_Games

    Meka_Games

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    Already updated. It is 1.2.1 version.
     
  6. TechSinsN

    TechSinsN

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    https://prnt.sc/1rnmx86

    Getting these errors after installing everything and not sure how to get rid of them, using the latest version of playmaker and your kit
     
  7. Meka_Games

    Meka_Games

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    uhh.. I'm tired of having issues with every new Playmaker version. I will look for a quick fix, wait for the update.


    Edit the IntSubstract.cs (Playmaker Custom Scripts > Math)
    Add "2" to the end of the word here. 1.png
     
    Last edited: Sep 10, 2021
  8. johny256

    johny256

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    Next Update??
     
  9. Meka_Games

    Meka_Games

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    I really liked the style. Maybe you can lower the footstep volume a bit.
    As far as I can see from the video the material detection is required for terrain footstep sounds. I have to add this feature. Wait for the update.

    Keep up this project!
     
  10. thgsousa

    thgsousa

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    I added it in multiplayer with photon but only the arms appear... I'm having trouble changing the player model, would you have something to recommend me?
     
  11. paulojsam

    paulojsam

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    Im glad you like it! can i ask for the adding of a trigger zone soo that the player gets radiation over time please?
     
  12. Meka_Games

    Meka_Games

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    Multiplayer is not officially supported. I can't help with this.

    It's pretty simple. You can do it with Playmaker. It can be done with just a few actions. Check out Trigger tutorials for Playmaker.
     
  13. paulojsam

    paulojsam

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    what will be the next upgrade i wonder?
     
  14. Meka_Games

    Meka_Games

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    I am currently updating my TPS asset. After that.
     
  15. paulojsam

    paulojsam

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    maybe an human AI sniper ? :p
     
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  16. anatoliy020157

    anatoliy020157

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    Привет, в чем может быть проблема? Когда я умираю, черный фон, на котором написано "домой" и "возрождение", не исчезает, заранее спасибо за ответ! А также, когда я приседаю на клавишу "C", контроллер не встает(
    upload_2021-9-17_14-12-18.png
     
  17. thgsousa

    thgsousa

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  18. Meka_Games

    Meka_Games

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    I can't understand russian. Please contact me via e-mail.


    There are only arms. No body animation. No need for fps. But it's on my to-do list!
     
  19. paulojsam

    paulojsam

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    how can i use destroy it, the unity package with your template? it has a playmaker demo but i think only collisions damage the objects, not bullets.
     
  20. Meka_Games

    Meka_Games

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    Third party assets are not supported. I can't help with this.
     
  21. paulojsam

    paulojsam

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    another demo coming this way ... without destroy it :p
     
  22. johny256

    johny256

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    ADD SAVE LOAD and Main Menu Ingame Menu,Options.
     
  23. TechSinsN

    TechSinsN

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    Add it yourself, can't expect him to make your whole game for you, he has other assets to maintain while having a life too, plenty of tutorials out there....
     
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  24. Misohappy

    Misohappy

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    i just bought the package have a bunch of errors, when i preview the game its all laggy sometimes however it doesn't lag so confused. how do i fix this Capture.JPG


    Also how would i go about adding more equip slots rather than just the 2
     
    Last edited: Oct 3, 2021
  25. Meka_Games

    Meka_Games

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    These error messages are not important. What are your pc specs? Do you have the same problem when you Build the Scene?
     
  26. Misohappy

    Misohappy

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    Just built and tested it with no problems no lag, and just previewed it editor again its jumpy
     

    Attached Files:

    Last edited: Oct 3, 2021
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  27. RandAlThor

    RandAlThor

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    Would like to get the demos of your assets but the download is not working.
     
  28. BioBurden

    BioBurden

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    Any plans to introduce AI enemies that shoot at you?
     
  29. Meka_Games

    Meka_Games

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    Yes, I'll add it.
     
  30. BioBurden

    BioBurden

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    That would be awesome. :)
     
  31. paulojsam

    paulojsam

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  32. paulojsam

    paulojsam

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  33. Meka_Games

    Meka_Games

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  34. paulojsam

    paulojsam

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    thank you! still needs a bit more work, but the main settings are there!
    What do you intend to upgrade next?
     
  35. Misohappy

    Misohappy

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    Hi can you tell me where you can find the Inventory Fsm that controls the inventory stacks etc. and where the item goes and its functions.

    also in your demo you should just have items on the floor for the players to experiment clothes,crafting,weapons,cooking,planting. because right now you just have to play the game to try stuff with zombies around. or go into editor and drop items yourself even now i still haven't been able to try planting lol.
     
  36. Meka_Games

    Meka_Games

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    Why do you need to know this? I mean just tell me what you want to do and I will tell how to do it because Inventory system is a bit complicated.

    I added console commands for this. You can spawn whatever you want. Type "help" into the console.
     
    Last edited: Nov 19, 2021
  37. Misohappy

    Misohappy

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    Thanks, im just using your template to learn how to create my own system

    i just need to know where its stored
     
  38. BioBurden

    BioBurden

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    Any new updates on the way? :)
     
  39. three_D-official

    three_D-official

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    After adding my own terrain to the DemoScene and setting up NavMesh and Spawnpoints for the AI, i keep getting the ERROR Message: "Failed to create agent because it is not close enough to the NavMesh"
     
  40. Meka_Games

    Meka_Games

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    Hi. Have you looked at this?


    This is because of the zombies spawning in the air. Check spawnpoints.
     
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  41. matthew1308

    matthew1308

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    Hi just wondering if you are still updating this pack ?
     
  42. Meka_Games

    Meka_Games

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    Yes. New features are on the way!
     
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  43. BioBurden

    BioBurden

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    This asset offers a hell of a lot out of the box. Keep up the great work!
     
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  44. paulojsam

    paulojsam

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    what will be the christmas gift? :p
     
  45. Felixsg

    Felixsg

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    I can't download demos
    But I Already buyed anyway.
    Now to try make a lot of things
     
  46. yborodajev

    yborodajev

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    and why zombies walking in all objects ^^
     
  47. wimolsuntirungsi

    wimolsuntirungsi

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    Could tell me how to add postprocessing to our fps camera please
     
  48. wimolsuntirungsi

    wimolsuntirungsi

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    Could you make some RPG TEMPLATE OR HORROR GAME TEMPLTE PLEASE
     
  49. wimolsuntirungsi

    wimolsuntirungsi

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    Hi I have try to use render pipeline but after I import to my project it seems that this project do not compatible with rendering pipeline ??
     
  50. wimolsuntirungsi

    wimolsuntirungsi

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    for urp I don't see slack on my project