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TextMesh Pro Update an existing Sprite Asset

Discussion in 'Unity UI & TextMesh Pro' started by K1kk0z90_Unity, Jul 11, 2018.

  1. K1kk0z90_Unity

    K1kk0z90_Unity

    Joined:
    Jun 2, 2013
    Posts:
    70
    Hello,
    Is it possible to update an existing Sprite Asset after the source texture atlas has been modified, without having to create a brand new Sprite Asset each time?
    Thank you in advance for your answer! :)
     
    FernandoHC likes this.