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Feedback UPA merge with Authentication 3.1.0

Discussion in 'Authentication' started by MiTschMR, Oct 26, 2023.

  1. MiTschMR

    MiTschMR

    Joined:
    Aug 28, 2018
    Posts:
    462
    After updating to authentication version 3.1.0 I noticed this warning message in the console:
    The Unity Player Accounts feature was merged into the Authentication package. You can uninstall the 'Player Accounts' package.


    However, there is no mention of it in the release notes: https://docs.unity3d.com/Packages/com.unity.services.authentication@3.1/changelog/CHANGELOG.html

    Please, mention important messages like this merge in the release notes! Otherwise it doesn't reflect what you truly are doing and this lessens trust (who knows what else you put into the SDK without mentioning).
     
  2. chengg_unity

    chengg_unity

    Unity Technologies

    Joined:
    May 15, 2022
    Posts:
    68
    Hello @MiTschMR , thank you so much for the feedback, we will update the changelog.
     
  3. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    151
    Hi there,
    I've successfully updated the code and uninstalled the 'Player Accounts' package.
    Also, I've updated the UnityPlayerAccountSettingsAsset and then entered the clientID from the player settings panel.
    But it seems that Unity doesn't keep this ClientID anywhere. Once I start the Unity, i have to enter it again. Check the screenshot.

    clientid.png

    This field is always empty when i start Unity. It's a bug or by design?
    I hope it is a bug, as it annoying to enter this code all the time i start Unity.
    Or maybe I'm doing something wrong.

    Thanks.
     
  4. erickb_unity

    erickb_unity

    Unity Technologies

    Joined:
    Sep 1, 2021
    Posts:
    90
    Hello

    The field should persist, this is a bug.
    We will investigate!