Search Unity

  1. Calling all beginners! Join the FPS Beginners Mods Challenge until December 13.
    Dismiss Notice
  2. It's Cyber Week at the Asset Store!
    Dismiss Notice

Unwanted disco ball effect

Discussion in 'Global Illumination' started by Mustard-Design, Jun 4, 2019.

  1. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    5
    Hi all, Using the Unity lightmapping system and emissive materials I have this disco ball effect!!
    Anyone know how I can stop this? Cool effect, but not what I want right now :)

     
  2. thefranke

    thefranke

    Unity Technologies

    Joined:
    Jun 20, 2015
    Posts:
    90
    Hey Mustard-Design,

    do you have emissive surfaces anywhere nearby? A red/turquoise one?

    Cheers
     
  3. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    5
    Only the headlamps that you can see.
    They are simple materials with HDR Emission
    Thanks
     
  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    6,118
    Try removing them and using normal baked lights instead. The progressive lightmapper does not play well with small emissive materials.
     
    thefranke likes this.