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Unwanted disco ball effect

Discussion in 'Global Illumination' started by Mustard-Design, Jun 4, 2019.

  1. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    5
    Hi all, Using the Unity lightmapping system and emissive materials I have this disco ball effect!!
    Anyone know how I can stop this? Cool effect, but not what I want right now :)

     
  2. thefranke

    thefranke

    Unity Technologies

    Joined:
    Jun 20, 2015
    Posts:
    147
    Hey Mustard-Design,

    do you have emissive surfaces anywhere nearby? A red/turquoise one?

    Cheers
     
  3. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    5
    Only the headlamps that you can see.
    They are simple materials with HDR Emission
    Thanks
     
  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    7,364
    Try removing them and using normal baked lights instead. The progressive lightmapper does not play well with small emissive materials.
     
    thefranke likes this.
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