Search Unity

Unsupported: 'Hidden/BlitToDepth'

Discussion in 'Web' started by DudoTheStampede, Jan 19, 2018.

  1. DudoTheStampede

    DudoTheStampede

    Joined:
    Mar 16, 2015
    Posts:
    81
    Hi everyone!

    I'm working (since a long time) with Unity WebGL (@Marco-Trivellato knows that!) and today I decided to run some simple test to try it's compatibility with mobile phones (I know it's not supported, but I worked with that successfully different times. Not the subject of my thread though).

    I builded a really simple Unity scene with only a cube in it and adjusted all the project settings both in quality and in graphics.

    I disabled almost everything for my first test and even like this, opening it on Chrome (last version: 63.0.3239.132, on MacOSX ), I get some errors in console:
    What causes that? Is there something I can do to get rid of those messages?
    The link to try it for yourself is: http://funix.it/WebGL-Test00/

    Thanks everyone and have a nice day!
     
  2. BarbMacJC

    BarbMacJC

    Joined:
    Jul 13, 2017
    Posts:
    8
    Hi Dudo,

    I built a WebGL game in 2017.2 which worked perfectly,
    Since then I've downloaded 2017.31f1, built the game again and am getting the same error as the one you have, causing the game to not load.

    Just wondering if you found a way around this.
    Thanks in advance,
    E.
     
  3. DudoTheStampede

    DudoTheStampede

    Joined:
    Mar 16, 2015
    Posts:
    81
    Hi!

    Unfortunately I found no solution to get rid of that... in the application I made even with the errors (well, to be correct those are warning!) it seems that everything works fine!