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Unstable Stacks Unity 5

Discussion in 'Physics' started by pragmascript, Apr 5, 2016.

  1. pragmascript

    pragmascript

    Joined:
    Dec 31, 2010
    Posts:
    107
    Hello,

    I'm getting very unstable stacks in Unity 5 I didn't have this problem in Unity 4:

    http://i.imgur.com/PdeUgHd.gifv

    I tried increasing the solver iteration count in the physics settings as well as checking "adaptive force" but that didnt help.

    All visible objects have a mass of 1 and a drag of 0.01.
     
  2. Terdiman

    Terdiman

    Joined:
    Apr 8, 2016
    Posts:
    22
    I would try to increase the contact offset (PxShape::setContactOffset() in PhysX).

    - Pierre